Heading - Expansion

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War for Edadh is just the beginning. You can expand your armies, your gameplay options and add in new games. All our expansions are not random so you can get the cards you want when you want. Cards collected with one game or expansion can be used in the others. If you continue your collection you will end up with a world in cards and with many games using the same set of cards.

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illustration of a conflict card

Heading - The Art of Conflict

The Art of Conflict introduces Conflict Cards and Secondary Terrain Cards. Conflict Cards enable you to perform such actions as capturing your opponent's standard, breaking your enemy's line and attacking your antagonist's champion. Secondary Terrain represent ruins, gullies, cliffs, pools and the like and you can manoeuvre your army onto these cards to gain an advantage over your opponent.

  • 2 decks of 55 cards - 1 for the Dzaa and 1 for the Ang
  • 9 new & different Conflict Cards - same in each deck
  • 1 new Terrain type plus 1 Secondary Terrain - different types in each deck
  • New Troop Cards for each Warring Faction
  • More powerful Combat Masters, Battle Masters & Standards
  • New Stratagem Cards for use with mounted troops
  • 1 set of Mastery Cards in each deck enabling you to play multi-player games

Rules will also be released online - free to download - for several new games you can play including multi-player games you can play once you're familiar with just the basic War for Edadh gameplay

Plus 'The Legion of Edadh' - organised play and player reward scheme.

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illustration of a Wildsman Stratagem Card

Heading - The Art of the Wildsman
coming soon

Introducing Wildsman Stratagem Cards. Wildsman are your Scouts and with their Stratagems you'll be able to lay traps for your enemy, or ambush them, alongside other cunning ruses.

This expansion also introduces 2 new Warring Factions - the Nuko & the Chune. Both these Warring Factions live hunter-gatherer lifestyles and are renowned Wildsmen.

  • 4 decks of 55 cards - 1 for each Warring Faction: the Ang, Dzaa, Nuko & Chune
  • Wildsman Stratagem Cards as well as new Combat Tactics & Battle Tactics Stratagems
  • New Conflict Cards
  • New Troop Cards for each Warring Faction to include Warbeasts
  • More powerful Combat Masters, Battle Masters & Standards
  • New Terrain & Secondary Terrain types

Rules will also be released online - free to download - for several new games you can play including scout vs. scout; guerrilla warfare.

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Coming. . .

illustration of a Vaechi

Heading - Further 'Art of' Expansions
releases: tbc

  • Decks of 55 cards - 1 for each Warring Faction
  • New Warring Factions such as the Qoya and new rebel factions
  • New types of Stratagem Card such as Agent, plus new Wildsman, Combat Tactics & Battle Tactics Stratagems
  • New Conflict Cards
  • New Troop Cards for each Warring Faction
  • More powerful Combat Masters, Battle Masters & Standards
  • New Terrain & Secondary Terrain types to include Air Terrain, Water Terrain, Urban Terrain, Underearth Terrain, etc.

Rules will also be released online - free to download - for several new games you can play including spy vs. spy, naval battles, aerial dogfights, tunnel warfare and so on.

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illustration of part of War for Edadh logo

Heading - Edadh Campaigns
release: tbc

  • Magic - many unique forms & wielders of magic - knowencrafters, wardens, charmcasters and others.
  • Campaign rules - play for dominance of a region
  • Region Cards, Clan Cards, Coin Cards & Weather Cards
  • The Sagi, Soothsayers, & Traders
  • Campaign Packs to expand your options & gameplay

Expands on War for Edadh and enables you to conduct entire campaigns against multiple opponents. Each Warring Faction has its own, unique goals. Success will not come from the battlefield alone, but also via your network of spies, clandestine maneouvres, diplomacy and more.

Cards can be used in regular, stand-alone War for Edadh battles to increase your tactics & strategies.

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illustration of part of Edadh Explorers logo

Heading - Edadh Explorers
release: tbc

  • Character duels: combat, magical & others
  • Quest & adventure games using teams of adventurers
  • Seek out ancient relics of power
  • Use Edadh Explorer cards in your War for Edadh games & vice-versa
  • Explore Edadh's wilder regions and its Underearth
  • Explorer Decks to expand your options & gameplay

Take the cards you've collected from War for Edadh & Edadh Campaigns and play an adventure game of exploration in the wilder regions of Edadh and its Underearth in search of ancient relics of power. Cards collected in Edadh Explorers can be used in your War for Edadh / Edadh Campaigns games.

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illustration of part of Mysteries for Edadh logo

Heading - Mysteries of Edadh
release: tbc

  • Play as a quest / adventure style game or...
  • Play as an RPG
  • Takes War for Edadh, Edadh Campaigns & Edadh Explorers to a whole new level
  • Mysteries Decks provide new mysteries to unravel as well as expanding your options & gameplay
  • Use Mystery of Edadh cards in War for Edadh, Campaigns & Edadh Explorers

Playing with all the cards you've collected so far, go one step beyond Edadh Explorers and play a game where you unravel Edadh's mysteries to take your War for Edadh, Edadh Campaigns and Edadh Explorers to an entirely new level.

Again, cards collected with Mysteries of Edadh can be used in all the other games.

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Art, logo, text & imagery © 2005 - 2007 WarriorElite Ltd, All rights reserved.
Game Design © 2005 - 2007 WarriorElite Ltd, All rights reserved.