Heading - War for Edath

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Huaos-Dzaa cavalry Nuko lo'jou warrior Angueth woodsmen Nuko seqqo warrior

War for Edadh (pronounced ed-ath) is the first game in The Edadh Chronicles - a series of tabletop games that can be linked together to create an ongoing story arc.

War for Edadh is a game of battle where cards represent your troops, champions, leaders, standards, the battlefield and strategies.

But don't let the cards fool you. This is no CCG or regular card game - it is a game where your decisions, choices and tactics alone determine success.

Modular rules mean that War for Edadh can be played very simply with anyone of age 9+, or with expanded rules you get more depth of gameplay, more tactics, more options and more ways to play the game. As your familiarity with the game increases so it can provide you with more and more of a challenge.

You can now expand your gaming experience with free to download figatures - card miniatures - to represent your armies on the battlefield.

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"yep... the game rocks hard...man this game is way thrilling. At first glance seems simple but when you get to play the mastery cards trying to spend the fewest MPs and to beat your oponent's one...whoah. War for Edadh is plain genius!"

Juan Siso, gamer

"I enjoyed it immensely...It's hard to stop, and everyone had such a good time with it that all other regular play sessions (and reviews) were set aside for 3 weeks while we enjoyed this. If I had a higher ratings system than 4 stars, this would have gotten 5. Maybe 6. I love this game that much."

Brian Pedersen, Dane of War
More reviews

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  • 2 player, solo-play and with 2+ starter games (or 1 starter and 1+ expansion deck) you can play multi-player & team games
  • 3 different games - Best of 3, Skirmish & Battle
  • Uses only cards but it's not a CCG. Portable, inexpensive, quick to set up
  • Simple and quick to learn & play but immersive and with countless tactical options - like any good strategy game
  • A tactical battle and combat resolution system but with no refering to tables, etc - everything you need is on the cards
  • Tailor to play the game you want - fast game? long game? core rules only? expanded rules? variants? You choose
  • Non-random expansions - get the cards you want when you want them
  • Many new games using the same cards and core rules
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